SingularityNET & ASI Launch Proto-AGI in Minecraft

SingularityNET & ASI Launch Proto-AGI in Minecraft

In Summary

  • SingularityNET and ASI Alliance unveil self-learning proto-AGI AIRIS in Minecraft
  • AIRIS adapts and evolves autonomously, creating new rules in real time
  • The project aims to apply real-time learning to robotics and automation
  • AIRIS marks a new milestone in AGI development with decentralized AI


Catenaa, Sunday, November 17, 2024-SingularityNET, a decentralized AI network, and the ASI Alliance have launched AIRIS, the first self-learning proto-AGI, within Minecraft.

Unlike traditional game AI, AIRIS adapts and creates its own rules in real time, evolving through experiences and challenges within the game.

AIRIS—short for Autonomous Intelligent Reinforcement Inferred Symbolism—works autonomously without pre-set rules, refining its pathfinding, navigation, and obstacle-avoidance strategies as it encounters new situations.

Its integration into Minecraft’s open-world environment offers a unique testing ground for the AI’s real-time learning capabilities.

The project, led by Berick Cook, SingularityNET’s AI developer, utilizes the Vereya Mod, allowing AIRIS to control the in-game character. While handling user data, the system ensures that only game data is passed, with no personal data stored.

SingularityNET and the ASI Alliance view this as an essential step towards real-world applications of adaptive AI, such as robotics and automation. The Minecraft environment provides a benchmark for assessing AIRIS’s ability to solve complex, open-ended problems autonomously.

SingularityNET’s CEO, Ben Goertzel, emphasized the importance of decentralized AI for humanity’s progress, distinguishing AGI from typical large language models like OpenAI’s ChatGPT.

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